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The Sims 2, like its predecessor, does not have a defined final goal; gameplay is open-ended.
Sims have life goals, wants and fears, the fulfillment of which can produce both positive or negative outcomes.
All Sims age, and can live to 90 sim days depending on the degree to which their aspirations are fulfilled.
The Sims 2 builds on its predecessor by allowing Sims to age through six stages of life and incorporating a 3D graphics engine.
Various other expansion packs introduce supernatural characters which Sims can be turned into, such as Zombies, Vampires, Werewolves, Plantsims, and Witches.
Unlock exclusive buildings like Big Ben and The Arc de Triomphe, or unleash natural (and not so natural) disasters!
KEEP YOUR CITIZENS HAPPY Solve real city challenges like traffic, fires, and pollution.
The baby will change into a toddler in 3 days, and 4 more days for the toddler to change into a child.
After 8 days, the child grows into a teenager, and will live 15 days before changing into an adult. An elder will eventually die; the length of this final stage depends on the aspiration bar when they become an elder.